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Die Geheimnisvolle Truhe - The Mysterious Anno Chest Walkthrough

Die Geheimnisvolle Truhe - The Mysterious Anno Chest

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This is a classical point-and-click adventure game. You play the role of Sven, the hero of the game. Use left mouse button to control your character in the various game locations. At these locations you'll find a large number of objects which you must investigate.

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7 comments:

       Anonymous  9/4/06, 9:21 PM  

Im so confused. Am I supposed to look for a bangle?

       Anonymous  9/7/06, 2:55 AM  

i'm stuck, i'v just gotten the bangle, and found teh old wall,but now i have to find sumthing to make a copy of the town map in the museam but i have no qlue how 2 do that, help me pleaz i'm stuck

       Anonymous  9/8/06, 5:48 PM  

i have the same problem,how do you thake a copy of the town map?????

The photo is all the way to the left just to the right of the clothing rack under the tree. Where do you find the map???

nevermind I made the photo at the station and did the comparison and am now in the mill ditch. Gotta go I'll work on this later.

Railway station
1. Talk to the guy standing by stairs.
2. Go downstairs to the tourist information. Talk to women. Take a folder about Siegburug.
3. Go upstairs. Take a newspaper from the garbage can.
4. Go to town.

Market place
1. Talk to man sitting on the bench and with the seller.
2. Go left and into the small street. At the end examine old town walls.
3. Come back to the market and go right twice. Go left and enetr the bank at the end of the street.
4. Ask the guy for the new card. Take money from the cash machine.
5. Come back to the museum and turn right. Go the church and talk to the custodian. Go upstairs to the gallery and uncover the chest. Go downstairs and talk again to the custodian.
6. Go to the museum and talk to the director.
7. Come back to the church and talk to the custodian.
8. Go to the building behind the church. Take the statue from the cupboard in the hall.
9. Take a key from the box and unlock the door. Find a fuse (cupboard), a hammer (upper drawer on the left), empty bottle (table) and a key (upper drawer on the right).
10. Open the drawer in the hall with the key and read two letters.
11. Go to the church and talk to the custodian.
12. Go to the museum and talk to the director. Look around. There are a lot interesting things, for example old city map. Talk to the director once again.
13. Go to the building which is on the right hand side form the church. Talk to young lady and buy a vase. Use the hammer on the vase and find a bracelet.
14. Come back to the market and go right. Go to the photographer (behind the tree) and talk to the seller. Now you can buy or borrow a camera.
15. Leave the shop and go to the butcher's. Talk to the seller and take a sausage.
16. Turn into the small street between buildings and go through the gate. Talk to the owner.
17. Go to the shed and give the sausage to the dog. Use the collar on the dog.
18. Also take a jar and empty bottle. Use the bottle on the green barrel.
19. Come back to the photgrapher and exchanging the dog on a camera.
20. Go to the museum and take a picture of old city map. Go to the railway station and take a picture of current city map (yellow board). Compare both pictures and get a new location on the map in the notes.

Mill Ditch
1. Cross the bridge and find the flagging on the wall behind the house.
2. Put the bracelet into the hole and take a key.

Market place
1. Go to the church. Talk to the custodian. Use a key on the box.
2. Go to the museum and talk to the director which is waiting for you in the last room.

Abbey
1. Go through the gate and go upstairs.
2. Talk to the monk.
3. Go through the middle door. Take a empty bottle. Examine the book. Read the letter from the cupboard.
4. Leave this room and talk again to the monk. Get the wine.
5. Go through the left door and leave the building. Go the tower.
6. Look at the floor. Make "visilantia" from a puzzle. Take a key.

Market place
1. Go to the church and talk to the custodian. Unlock the chest with second key. Take the crumbs and look inside.
2. Go to the museum and talk to the director.
3. Go upstairs and turn right. Zoom the table. Use the gasoline on the burner. Put the crumbs on the plate. Use the wine on the measuring cylinder.
4. Add all wine. Use the spoons with the cumbs and put 50 g to the glass. Burn the fire with the match.
5. If you were right, this is the end. Otherwise you must get all elements one more time.

this game is hard...

       Subscribe  2/4/24 12:24 PM

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